The Virtual Economics ISSN 2657-4047 (online) is a scientific, peer reviewed, e-journal of economics and management. VE is edited at Institute for International Cooperation Development and The London Academy of Science and Business, which are the nonprofit scientific research organizations focused on innovative technologies and synergy of science and business for progress of civilization all around the world.

VE is an open-access online journal, published in English, with double-blind review and a creative commons license. The submission of papers takes place online via or should be sent: All submitted manuscripts are subject to initial appraisal by the Editorial Board, and – if found suitable for further consideration – to peer review by independent, anonymous expert referees.


 Areas of research include, but are not limited to, the following:

Conceptual/Practical Approaches and Methodologies towards the Development of Information Economy, Digital Economy, New Economy, Big-Data, Mathematical Economics, Game Theory, Knowledge Economy, Virtual Economy, Synthetic Economy, Emerging Economy, Spatial Economy, Network Economy, Web Economy, Sharing Economy, Internet-Economy, Electronic Economy, Information Network Economy, Industry 4.0, Electromobility, Post-Industrial Economy, Gig Economy, E-Commerce, E-Business, Platform Economy, Algorithmic Economy, Cyber-Physical Systems in Economics, the Internet of Things, Industrial Internet of Things, Cloud Computing, Cognitive Technologies, Artificial Intelligence, and Space Economy;

Digitalization for Economic Growth;

Virtual Economy and Financial Markets Development;

Smart City and Digital Economy;

Information Technologies (IT) and Information Communication Technologies (ICT) for Virtual Economy Development, and Socio-Economic Innovations;

Global Information and Communication Space for Optimization of Economic Activity;

Innovation Information and Communication Technologies in the context of Industrialization, Automation, and Modernization;

Virtual Economics: Applying Economics to the Study of Game Worlds;

Standard of Living: Identification and Strategic Planning in the Global Information Space;

Globalization and Internalization for Space Economy Development;

Information Economy for Environmental Engineering;

Digital Economy for Reflexive Management Development;

Cognitive Technologies for Optimization of Economic Processes;

Strategic Management Practices and Creative Marketing Techniques in Information Economy;

Digital Economy for Sustainable Economic Development;

Information Technology in Effective Solving Problems Relating to Global Climate Change, Energy Poverty, Water and Health, Gender Inequality, Recycling, Malnutrition, Preservation of the Environment;

Micro and Macroeconomic Policy under the Information Economy Conditions;

Information Economy for Low-Carbon Economies;

Electromobility, Electronic Commerce, Industry 4.0;

Gender Diversity in Innovative Management;

Cooperation and Integration Processes in Information Economy;

Accounting in Information Economy;

Economic Security, Insurance, Safety, Organizational Behaviour and Human Resource Management;

Digital Economy and Logistics;

Econometrics for Information Economy Development;

Interdisciplinary Scholarly Research in the Innovation Management from a Novel Point of View.

 Template of a paper for the Virtual Economics